Audience data
Target Real Paying Players
Most user acquisition targets potential spenders. Audiences Data targets players who have already spent.
Audiences Data is a high-intent audience activation product built using real Transaction Data, allowing you to reach verified in-app purchasers inside your paid media platforms — without relying on interests, assumptions, or black-box algorithms.
If your goal is better purchasers, stronger ROAS, and revenue-backed performance, this is where you start.
What Is Audiences Data?
Audiences Data is a plug-and-play purchaser audience product for mobile games.
We identify devices that have already made in-app purchases using genuine Transaction Data and activate those audiences directly inside your advertising accounts as custom audiences, ready for prospecting, lookalikes, or retargeting.
This is not a managed media service.
You can run campaigns yourself or pair this with your existing UA partners.
Why Audiences Data Wins
Verified Purchase Intent
Reach users with proven spend behaviour, not inferred intent.
Higher Monetisation Potential
Audiences consistently outperform interest-based and algorithm-only targeting due to real purchase signals.
Stronger Lookalikes
Use high-quality purchaser seeds to scale more efficiently.
Full-Funnel Compatible
Works for prospecting, retargeting, and sequential messaging.
Revenue-Based Measurement
Performance is measured using CPP and revenue data via your MMP — not vanity metrics.
How It Works
1. Define Your Buyer Profile
You tell us:
Target countries
Game genres and competitor titles
Spend level thresholds
This ensures audiences are tailored to your monetisation model.
2. Transaction Data Matching
Using real credit card Transaction Data, we identify mobile devices that:
Have already made in-app purchases
Match your genre, title, and spend criteria
No interest targeting. No probabilistic modelling.
3. Audience Activation
We convert matched devices into custom audiences and deliver them directly into your ad platform using your Ad Account ID.
Audiences are ready to use immediately for:
Prospecting
Lookalikes
Retargeting
4. Measure What Matters
You track performance using your existing MMP (AppsFlyer, Adjust, etc.), focusing on:
Cost Per Purchaser (CPP)
Revenue
ROAS
Audience Signals Available
Audiences can be built using combinations of:
In-app purchase behaviour
Game genre and title-level engagement
Spend value
Play frequency and session depth
Platform and device indicators
Platforms Supported
Audiences Data is compatible with:
Meta
Google
TikTok
Reddit
X
Programmatic and in-app networks
Global Coverage
Audiences are available across:
North America
Europe
Asia Pacific
Southeast Asia
Latin America
Who Audiences Data Is For
Mobile game publishers focused on monetisation
UA teams optimising for purchasers, not installs
Studios struggling with declining algorithm performance
Teams that want better seeds for lookalike scaling